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Pete Soloway

  • Motion & 3D
  • Graphics & Illustration
  • Sketchbook
  • Contact

Shock Collar

August 11, 2015

A shooting and defending game for desktop and mobile browsers, inspired by the technical constraints of the Nintendo Gameboy. Produced in about 72 hours for GB Jam.

Play on Game Jolt

Contributed: all art and some game design. 
Programming by Benjamin Hanken.

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Play on Game Jolt
In Games, Illustration Tags game assets, pixel art, animation, game, game jam

Tugboat

April 21, 2015

A space fighting game where players use a powerful tractor beams to smash enemy spaceships against each other. Produced in about 72 hours for Ludum Dare 32, 2015.

Download for Windows

Contributed: all art and some game design. 
Programming by Benjamin Hanken.

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Download for Windows


A sequel, Super Tugboat, is currently in progress.

In Games, Illustration Tags game, game assets, game jam